use in script (c#)
#if UNITY_5_6_OR_NEWER // engine version 5.6 or higher #else #endif
Â
use in unity shader
#if UNITY_VERSION >= 560 // engine version 5.6 or higher // 5.a.b -> 5ab #else #endif
Â
use in script (c#)
#if UNITY_5_6_OR_NEWER // engine version 5.6 or higher #else #endif
Â
use in unity shader
#if UNITY_VERSION >= 560 // engine version 5.6 or higher // 5.a.b -> 5ab #else #endif
Â
Hi~ First note
test code view
#include <iostream> int main() { std::cout << "hello test"; return 0; }
This is your very first post. Click the Edit link to modify or delete it, or start a new post. If you like, use this post to tell readers why you started this blog and what you plan to do with it.